About me

Product design, with an immersive perspective.

I’m a Lead Product Designer and XR Developer working across digital platforms and immersive experiences—from luxury real estate to accessible VR for healthcare and wellbeing.

I bring design and development together, balancing user needs, business goals and technical feasibility to take ideas through to launch.

Experience

2023–PresentLead Product DesignerSoluis Group · Full-time · Remote

Leading product and UX design for World of Aldar, a property discovery and sales platform. Working directly with engineering, PM, studio, marketing, sales, research and client stakeholders, supported by two designers.

2023–PresentFounder / DeveloperVRmadillo · Remote

Developing accessible VR games centred on comfort, creativity and inclusivity, including a cosy immersive experience designed for disabled players.

2022–2023XR UI/UX DesignerEdify · Full-time · Remote

Designed interfaces for immersive learning and collaboration using mixed reality. Translated complex concepts into intuitive spatial interactions with multidisciplinary teams.

2021–2022Tech Venture BuilderLaunchpad · Falmouth, UK

Contributed to venture development within a collaborative venture studio, working alongside entrepreneurs to bring new ideas to life.

2021–2022Co-Founder / UI/UX DesignerAirize · Falmouth, UK

Co-founded a startup and led design of an app connecting people for exercise and sports, supporting active lifestyles and wellbeing.

2021–2022VR UI/UX DesignerImmersive Business · Falmouth, UK

Designed an immersive educational experience for learning CPR, combining a virtual environment with physical interaction on a manikin.

Sep 2019–Sep 2021Co-Founder / 3D ArtistVRmadillo · Full-time · Remote

Completed the commercial lifecycle of StressOut. Created optimised models and textures, used Unity tools, designed more than 20 levels, assisted with game design and conducted quality assurance.

StressOut on Steam ↗
2017–20193D Environment ArtistVertex Creative · Freelance · Remote

Supported independent game studios with concept references, low-poly props and scenes assembled from modular assets.

2016–2017Technical AssistantDNA VR · Apprenticeship · London, UK

Provided technical support in a VR arcade, supporting an immersive and seamless customer experience.

2015–20163D Technical ArtistMyMiniFactory · Freelance · London, UK

Cleaned and optimised scanned 3D scenes and prepared ready-to-print designs for a 3D printing file distribution platform.

20153D Character ArtistiMakr · Internship · London, UK

Modelled characters from children’s books, optimised models for 3D printing, maintained printers and managed filament supplies.

2011–2015Graphic DesignerRastid · Full-time · Slovenia

Defined client requirements and budgets in a printing and engraving workshop, managed design proposals through production and provided quality assurance.

Selected projects

World of Aldar

2023–Present · Soluis Group

A scalable property discovery and sales platform. Leading product and UX design across developments, property types and sales environments.

Melodia

May 2024–Present · VRmadillo

Accessible VR for healthcare and wellbeing. A gentle immersive experience designed with comfort, creativity and inclusivity in mind.

Visit website ↗

StressOut

Apr 2019–May 2021 · VRmadillo

VR for wellbeing through destruction. A commercial indie game spanning 3D production, game design, level design and quality assurance.

View on Steam ↗

Foundations

Education

MSc Entrepreneurship

Falmouth University · 2021–2022

Certifications

Professional User Experience Design

Google

Figma · Adobe Photoshop
Credential ID BGGKKJ6UDEBP

Gamification — Engaging User Experiences

Interaction Design Foundation

Unity · Adobe Photoshop
Credential ID 137141-2022-808132

Virtual Reality Specialization

University of London

ShapesXR · Adobe Photoshop
Credential ID GR43SCV47F2E